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object Action extends ProductReader[Action] with Serializable

A graph element that executes an action upon receiving a trigger.

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  1. final case class WriteBuf(trig: GE, key: String, buf: GE, numFrames: GE = -1, startFrame: GE = 0, fileType: GE = -1, sampleFormat: GE = 2) extends GE.Lazy with ControlRated with Product with Serializable

    A graph element that when triggered writes the contents of a buffer to an audio file.

    A graph element that when triggered writes the contents of a buffer to an audio file. The writing happens asynchronously, and the element outputs a trigger itself when the writing has completed.

    Note: currently, the behaviour is undefined if another trigger is received before a previous writing process finishes. The caller should also avoid stopping the enclosing Proc before the writing process finishes (there is no guarantee that the buffer contents is preserved).

    An alternative is BufferOut which is slightly less flexible. It writes the buffer contents when the process finishes, and invokes a done-action.

    trig

    a trigger signal that initiate the write process.

    key

    the key into the enclosing object's attribute map, where the output Artifact is to be defined

    buf

    the identifier of the buffer to write

    numFrames

    the number of frames to write or -1 (default) to write as many frames as possible

    startFrame

    the offset into the buffer to start writing from, which defaults to zero.

    fileType

    -1 automatic (default; determined from artifact found), 0 AIFF, 1 Wave, 2 Wave64, 3 IRCAM, 4 NeXT, 5 Raw

    sampleFormat

    0 16-bit integer, 1 24-bit integer, 2 32-bit floating point (default), 3 32-bit integer, 4 8-bit integer

    See also

    BufferOut

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  14. def read(in: RefMapIn, prefix: String, arity: Int): Action
    Definition Classes
    ActionProductReader
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  19. final def wait(): Unit
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  20. object WriteBuf extends ProductReader[WriteBuf] with Serializable

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Inherited from Serializable

Inherited from ProductReader[Action]

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