object Node
A representation for a node on the server's tree. A Node is either a Synth or a Group.
Note that if the node is a group, all messages send to the node which are not specific to a
Synth or Group, i.e. all messages found in this class, will affect all child nodes of the group.
For example, if release() is called on a Group, the underlying setMsg is propagated to all
Synths in the tree whose root is this group.
Linear Supertypes
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Type Members
-  type Listener = PartialFunction[NodeChange, Unit]
 
Value Members
-   final  def !=(arg0: Any): Boolean
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 -   final  def ##: Int
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 -   final  def ==(arg0: Any): Boolean
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 -   final  def eq(arg0: AnyRef): Boolean
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 -    def equals(arg0: AnyRef): Boolean
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 -   final  def getClass(): Class[_ <: AnyRef]
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 -    def hashCode(): Int
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 -   final  def isInstanceOf[T0]: Boolean
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 -   final  def ne(arg0: AnyRef): Boolean
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 -   final  def notify(): Unit
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 -   final  def notifyAll(): Unit
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 -   final  def synchronized[T0](arg0: => T0): T0
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 -    def toString(): String
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 -   final  def wait(): Unit
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Deprecated Value Members
-    def finalize(): Unit
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